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Human Motion & Pose

Culturally diverse human movement — dance, martial arts, sport — with whole-body 2D pose, hands, face and a 3D body reconstruction on every frame.

2,137 → 8 discovery rows filtered to the clips in this demo — 106 licence-verified byte-for-byte, 76 past the resolution gate
133 2D whole-body keypoints per person — body, feet, face, both hands — plus a full 3D body on every frame
6 culture regions in the demo set — street dance to Chinese martial arts to Okinawan drum dance
98 acceptance checks on the shipped package — 74 at build, 24 by an independent verifier, zero failures
Samples

See the annotation, live

Real clips with annotation JSON rendered live over the video. Toggle the overlay off to compare against the raw clip — the difference is the product.

Sample viewer

Interactive samples for this line are being prepared. The record schema on this page shows exactly what each record contains.

Annotation

Two layers, scoped separately

The curated base layer is always included. Dense annotation is an optional add-on on the same clips — take depth only where your training recipe needs it.

Base — included
  • Style / genre, action label and culture-region tag per clip
  • Person count, camera motion, motion-strength, full-body and truncation fractions, occlusion flags
  • Shot-integrity verdict per clip: no hidden cuts inside a delivered clip
  • Rights status and a ready-to-paste attribution line per record
Optional — add-on layer
  • 2D whole-body pose: 133 COCO-WholeBody keypoints per person per frame — body, feet, 68 face points, two 21-point hands — with track ids and per-frame validity
  • 3D body: MHR (Momentum Human Rig) joints, shape and per-frame camera — projection agrees with the 2D layer to sub-pixel
  • Per-frame hand-reliability flag from an independent second pass, measured against blind golden sets — shipped as data, and drawn live in the viewer
  • Per-clip overlay proof video: 2D, second track and projected 3D rendered over the frames
Quality

Measured on golden sets

Numbers below come from real annotation runs measured against human golden labels — with sources, not adjectives.

MetricValueContextSource
Licence verification 106 / 110 candidates whose licence string matched byte-for-byte at download time; 30/30 masters re-verified with zero drift sourcing report, August 2026
Package acceptance 74 + 24 build-time checks plus an independent verifier over the shipped files — zero failures public demo delivery, August 2026
Hand-flag residual 3.62% measured share of fabricated points among flag-confirmed hands (95% CI 1.39–6.33%); the flag is per frame and per hand — the viewer above draws unconfirmed hands dashed, so you can watch exactly where it fires two rounds of blind golden-set probes
2D ↔ 3D consistency 1e-4 px reprojection of the 3D body against the model's own 2D keypoints, verified at acceptance delivery acceptance run
Known limitations

What we tell you before you ask

Sourcing & rights

Sourced from the open public web, curated for motion clarity and cultural diversity — single-shot clips, verified full-body presence, license string checked byte-for-byte at download time. The public demo set is 100% CC BY 3.0 with per-clip attribution shipped in the package; production batches document rights per record.

License class: CC BY 3.0 (demo set), documented per record. Per-record provenance — source, license, fetch time, transform hash — ships with every delivery. Methodology →

Delivery formats
  • WebDataset shard + per-clip JSON records
  • CSV / Parquet index
  • Overlay proof video per clip
  • numpy-only loader (Apache-2.0)

Loader snippets for HuggingFace datasets, WebDataset and PyTorch are in the docs.

Get the data

Three steps

  1. 01
    Explore the public samples

    Right on this page — schema, QA numbers and live viewer where cleared.

  2. 02
    Request an eval batch

    A private sample matched to your domain, under NDA, usually within 48 hours.

  3. 03
    License the batch or scope the build

    Take the current batch as it stands, or scope volume, annotation depth, license constraints and refresh cadence to your training recipe.